Siege SCG Blog The developers of Siege official musings


I’ve been busy. Just not Posting here

This is what I've been working on:

This is where all my free time goes. I think it is paying off. Don't ask my wife what she thinks.

This isn't finalized, and frankly my skills in java are 100% self taught so it's very prototype-y. But it's a proof of concept and once I am thrilled to see in the wild.

/Short post


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  1. Can you tell us more about this? I’d like to find out more details.

  2. Brad’s actually been working with some programmers who are trying to get us a virtual interface for everyone to play the game for free online. We want everyone to be able to play the game for free at any time they can find an opponent, and online gaming is far too useful to ignore.

    Along with that, we currently are using LackeyCCG for all of our testing needs, and it is functional, although not ideal, and also not ours. As a result, we can play there, update there, and do many things there, but the program is rather unwieldy and definitely not what we want for a final face for the online version of the game.

  3. More on this – We actually are developing our own Java App for use in deckbuilding, deck analysis and even playing the game! It’s slow to start, but once we have it up, it’ll blow Lackey out the window. Keep posted!

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